I landed on the waiting list like many of you, but that’s okay, it gives me more time to read feedback and experiences from folks who buy one in the first round.
While we wait, what games do you actually want to play on the Frame when you get yours? Please specify if it’s a VR title or non-VR title (unless it’s a super popular one like Hades or Portal that everyone will recognize).
I went through the Steam store “great on frame” listings as well as the overall VR listings, and IMO it’s quite a mixed bag. There’s fairly good variety but many of the “overwhelmingly positive” titles are relatively old, like even 2017-2022. And many of the newer titles don’t seem to have a lot of players yet.
Of course, if you have no intention of ever buying a Frame or want to discourage others or even hype some other device, please just refrain from commenting. This simply isn’t the thread for you.
I have been building a backlog of both VR-native and VR-moddable games. I already own an Index and a Quest 3S. The latter I bought second-hand on the cheap and it really sold me on SteamVR streaming over WiFi. I have been waiting for the Frame in order to get a “modern VR” experience (wireless, pancake lenses, higher resolution, inside-out tracking, foveated rendering).
Native
- Metro Awakening
- Arizona Sunshine 2
- The 7th Guest VR
- TaVRn’s Takedown
- FlatOut 4 VR
- G-Rebels
Moddable
- Resident Evil 7 & 8
- Dead Island 2
- Ready or Not
- Nuclear Option
And then there are the oldies but goodies. I’ll likely return to Half-Life: Alyx for a 4th playthrough, and also have another go at Moss Book I & II. BeamNG.drive will definitely be back on the menu for various driving shenanigans, and Dungeons of Eternity for some multiplayer dungeon crawling.
I’m really excited about playing Hellish Quart in VR. I haven’t played the non-VR version because I’m not interested in button mashing.
Long story short, I’m in the SCA, so I do a fair bit of sword fighting, though not fencing. Wanting to see how well VR can do it.
Other VR titles I’m looking forward to are Half Life: Alyx, Skyrim VR, Fallout VR, Boneworks, and I still need to see if there’s a VR mod for Kingdom Come Deliverance because if there’s one that’d likely be good too
I’ve only played Hellish Quart flat, and yeah it is ridiculous that way. I’m looking forward to trying it more seriously in VR. Really curious how it will feel when nothing is stopping your arm from moving when the sword stops.
To add to my previous comment, I’m also going to pay close attention to joint health when playing Hellish Quart VR. Putting a lot of speed and power into your arms without something to absorb the energy wears on your joints, kinda similar to how it’s really bad to dry fire a bow.
It’s worse if you’re swinging a sword through thin air due to the extra mass you’re accelerating and decelerating, but shadowboxing still wears to a degree. With VR you’re getting the adrenaline but no backstop.
Ha yeah, when I first played Skyward Sword on the Wii I wore out my elbow and had to wear a brace for a bit. Had to adjust for safety.
@mnemonicmonkeys@sh.itjust.works @Metostopholes@midwest.social hopefully companies like this will start releasing accessories for the Frame controllers, and hopefully a sword attachment. Or maybe the Quest ones can be adapted.
https://deadeyevr.com/collections/all
Edit: or improvise your own with a dowel or pipe covered in a swimming noodle.
Tbh, have an actual rapier and could probably duck tape a controller to it. That would probably result in holes in the walls and a bent sword though
I’m really excited about playing Hellish Quart in VR.
Woah, how have I not heard of this before, even though I spent considerable time looking for VR sword-fighting games? Maybe I was looking for Meta Quest specifically and missed this for PCRVR, but still weird that I had never seen this mentioned. Looks really good!
I’ve never owned a headset before but for me I think the VR list would be:
- Subnautica
- HL: Alyx
- Psychonauts Rhombus of Ruin
- Pistol Whip
- Talos Principle
- Underdogs
- Star Wars Squadrons (if it works?)
- Elite Dangerous
- Dirt Rally
- Iron Nest (if that’s coming, yay)
- Superhot
- Sublevel Zero
- Overload
- Phasmophobia
- Into Black
- Keep Talking and Nobody Explodes
- Metal: Hellsinger
- Titan Isles
- Red Matter 1+2
- Simple Planes 2
- First Person Tennis
- Alien Isolation (mod) maybe with an adult diaper on lol
[Added a bunch because you all have great ideas]
VRs biggest issue. There’s no games. Meta basically killed the segment before it could even get started.
My Steam library is about 400 games. ~30% of those are exclusively VR titles, 10-15% are pancake with VR support, and less than 5% are VR with desktop support.
The only shortage I see is AAA titles, which I could care less for.I’ve seen a couple devs talk about this on their YouTube channels. They call it a chicken and egg problem. It’s hard to get funding to develop games for a platform if you don’t expect a decent sized audience. And nobody wants to buy hardware if there are no games for it. And it’s resource-intensive to port a game to multiple very different pieces of VR hardware.
Hopefully Valve can break through that, because I hate having horrible spyware like the Quest as the industry standard.
It makes sense. But there were studios attempting to make games, until Facebook/Meta snatched them up to build an exclusive platform. Killed VRs momentum.
VRs biggest issue. There’s no games.
*gestures at all the comments in this thread*
Most are old, from when the Vive and then the Index arrived. They are janky titles or existing games adapted. Alyx was the first real quality game we got.
The rest are locked behind the shitty Quest and PSVR.There’s plenty of silly little experiences, but the amount of actual games with substance is low.
Moss was a lot of fun.
I sold both my quest 2 for this a few months back.
Absolutely miss pistol whip.
Pistol Whip and Beat Saber are some of the most fun I’ve had in years. Not CA$1,700 amount of fun, though. 😭
I suspect there is going to be a lot more stuff happening here though… Sounds like they also added Android support too (they open sourced lepton), so hopefully, they add their own android store soon too… And, that will be great if there is a trend away from Play store.
If anyone wants to pretend they’re Spider-Man, give Yupitergrade a try. Crazy fun story, hard as fuck levels and the music is amazing.
I want to try the second one so bad.
I really only need Elite Dangerous and I’ll be happy. I’m going from an OG Vive so having no tether and 150g less weight around my face is gonna be just great. But I’m also excited to try new stuff I wouldn’t have dreamed to try in the OG with the tether, like Beat Saber. Being able to do it anywhere, so I can pick the biggest room in the house instead of being limited to the one that has the computer is just like a whole different level.
BeamNG has VR support if you hate yourself and want an express ticket towards motion sickness.
Edit to add link
If Walkabout Mini Golf is available on steam frame, it’s the best game I’ve played so far! Highly addicting.
Second for Walkabout! While the game is “old” (it’s been out for a long time) they continue to add courses and content, at the rate of about a new course every other month. If you have one or more friends who also have this game, it’s about the best VR hang you can have.
That Wallace and Gromit course was such a good idea
Automobilista 2.
Okay, I already spent countless of hours on it in VR. But it was with a shitty CV1 headset!
Maybe this time I’ll finish Alyx too.
All VR titles:
Beat Saber
Moss
MOTHERGUNSHIP Forge
Tinertia
Ragnarock
Various racing games with my wheel
Zone of the Enders 2
Rez Infinite
Redout
Hellblade
Psychonauts Rhombus of Ruin
Vox Machinae
Thumper
Thrasher
Bocce Time (I like Bocce Ball, sue me)
Doom VFR
Metal: Hellsinger VR
Half Life AlyxOf note, Metal: Hellsinger VR is that far down the list because it’s apparently a bit brutal for people new to VR. Very fast movement, not for weak stomachs. So I’ll be trying that after I’ve gotten used to VR a bit. I will also play some flat games, but I have no idea what offhand yet. Only time will tell!
Wait, Mothergunship has VR support? I’m surprised anyone even knows this game exists…
I’ll have to look into that. Mothergunship is awesome.
Great list! I’ll have to check out some of the unfamiliar titles.
I forgot about that Psychonauts game, awesome!
Metal: Hellsinger does sound fun but yeah I’m a VR newbie too so I’ll save that one till I have more experience so I don’t get sick or punch a wall lol
Hellblade was pretty psychologically abrasive on a regular monitor (and not fun IMO), might have to skip a replay of that in VR though.
Have you tried vr hot?
I’ve never played anything in VR. This will be my first VR headset and first VR experience in general.
Currently? VRChat. Only thing I was playing on my Quest until I sold it; you don’t need VR for it anyway. Alyx was good, but it’s not really long or replayable.
VRChat and nonvr Indies sitting on the couch with a stream controller.
I haven’t applied for one yet though. Waiting for oled. My index will hold me over till then
It’s interesting that some of these replies are listing dozens of games that they’ve played, as if dipping into each one and then moving on to another.
In the “flat screen” world I have maybe four favourite games with thousands of hours in each - and I’m not getting the impression that VR people are finding games with that level of interest.
The vast majority of games aren’t designed with long-term replay value in mind. Period. That goes for both flat and VR alike. The overall pool of VR games is just obviously smaller, and since many are designed with room-scale movement in mind, you wouldn’t generally be playing them for long periods without getting tired. If you’re looking for VR games that you can spend a lot of time on, I would suggest seated simulation titles that have almost infinite replayability:
- Elite: Dangerous
- No Man’s Sky
- Flight sims like DCS (combat) or MSFS (civ)
- Racing sims like Dirt Rally 2.0
To add to what IamSparticles said: a lot of the good VR games are either limited in scope mechanics based games or tell a linear story – Half Life: Alyx for example. I.e. limited replayability.
Multiplayer games, simulators, and open world games are the ones that are ones that get hundred of hour. It’s a smaller pool, but they’re out there.
Oh and the … adult “experiences” for those into that sort of thing.
I don’t know about thousands, but I get the impression some of Beat Saber fans have hundreds of hours in that game alone.
Just like with non-VR games I’m sure there’s a lot of variation. Some titles are designed for long branching narratives that invite replay. Some are inherently multiplayer and get most hours from that. Some have endless modes you can play over and over to best your high score. And some have none of those things and just a single definitive ending after 5-20 hours.










