cm0002@literature.cafe to Linux@programming.dev · 2 months agoWine 11 rewrites how Linux runs Windows games at the kernel level, and the speed gains are massivewww.xda-developers.comexternal-linkmessage-square8linkfedilinkarrow-up1196arrow-down14cross-posted to: linux@lemmy.mlpcgaming@lemmy.catechnology@midwest.socialsteamdeck@sopuli.xyzlinux_gaming@lemmy.worldhackernews@lemmy.bestiver.se
arrow-up1192arrow-down1external-linkWine 11 rewrites how Linux runs Windows games at the kernel level, and the speed gains are massivewww.xda-developers.comcm0002@literature.cafe to Linux@programming.dev · 2 months agomessage-square8linkfedilinkcross-posted to: linux@lemmy.mlpcgaming@lemmy.catechnology@midwest.socialsteamdeck@sopuli.xyzlinux_gaming@lemmy.worldhackernews@lemmy.bestiver.se
minus-squareTipRing@lemmy.worldlinkfedilinkEnglisharrow-up17·2 months agoGiven the performance improvements gained by using NTSYNC which game developers have used for years, I wonder if we’ll see improved performance on games running through Wine/Proton compared to native.
Given the performance improvements gained by using NTSYNC which game developers have used for years, I wonder if we’ll see improved performance on games running through Wine/Proton compared to native.