I love the idea of modular micro maps that can connect together, so I’ve been working on a solo RPG that uses that mechanic. This is a map of floor 13 of the dungeon I’m exploring, constructed from 6 basic room shapes (with a little flexibility to make them join up in some places).

The shapes I use with 1d6 are:

  1. Straight hallway
  2. L shaped hallway
  3. T shaped intersection
  4. Four way intersection
  5. S shaped hallway
  6. Open rectangular room