cm0002@lemy.lol to Gaming@lemmy.zipEnglish · 2 months agoStarfield devs faced "a lot of pressure" to use Unreal Engine 5, former Bethesda artist says, but the Creation Engine won because of its modding capabilitywww.gamesradar.comexternal-linkmessage-square20linkfedilinkarrow-up154arrow-down10
arrow-up154arrow-down1external-linkStarfield devs faced "a lot of pressure" to use Unreal Engine 5, former Bethesda artist says, but the Creation Engine won because of its modding capabilitywww.gamesradar.comcm0002@lemy.lol to Gaming@lemmy.zipEnglish · 2 months agomessage-square20linkfedilink
minus-squarechelly__1linkfedilinkEnglisharrow-up1arrow-down1·2 months agoIt’s not really an in-house engine. It’s a heavily modified Gamebryo engine.
It’s not really an in-house engine. It’s a heavily modified Gamebryo engine.