cm0002@lemy.lol to Gaming@lemmy.zipEnglish · 2 months agoStarfield devs faced "a lot of pressure" to use Unreal Engine 5, former Bethesda artist says, but the Creation Engine won because of its modding capabilitywww.gamesradar.comexternal-linkmessage-square20linkfedilinkarrow-up154arrow-down10
arrow-up154arrow-down1external-linkStarfield devs faced "a lot of pressure" to use Unreal Engine 5, former Bethesda artist says, but the Creation Engine won because of its modding capabilitywww.gamesradar.comcm0002@lemy.lol to Gaming@lemmy.zipEnglish · 2 months agomessage-square20linkfedilink
minus-squareHarkMahlberg@kbin.earthlinkfedilinkarrow-up2·2 months agoHeck at this point they should just license s&box…
Heck at this point they should just license s&box…