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Joined 3 years ago
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Cake day: June 2nd, 2023

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  • One that felt most silly to me was “does your world have spinoff adventures and one-shots or is it one big story”, because this question assumes

    A) I have “my” world

    B) I always use that world

    C) That there is a “main” story

    D) Any deviation from that “main” story is a “spinoff”

    E) That one-shot adventures have anything to do with any of the above points

    There’s definitely a version of that question I could answer, but it would be more like one of these (and I’m honestly not sure which the question means):

    • “Does your group play one continuous campaign or a variety of episodic scenarios?”

    • “Do you always use the same homebrew setting when you run campaigns?”

    • “Does your game have a single primary story, or are players free to pursue their own objectives and deviations?”












  • I think it’s more just that the server running cost is an ongoing cost, while each purchase of the game is a one-time cost. So even though the server cost is likely very low (all it does is host level designs and some metadata around them), eventually sales for the game were bound to drop to the point that they would be losing money on the servers. Honestly, given how poorly the WiiU sold and how long ago it came out, I’m surprised they kept it going this long, but I supposed that just speaks to the cheapness of the server running cost.