Senior Chief Petty Officer. Starfleet is in my blood, and I’ve spent my entire adult life in service to boldly going.

Keiko and Molly are my favorite humans, but Transporter Room 3 will always be my favorite.

Just don’t ask who what’s in the pattern buffer.

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Joined 2 years ago
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Cake day: August 27th, 2024

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  • Miles O'Brien@startrek.websitetoLemmy Shitpost@lemmy.worldtry it
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    5 hours ago

    My sister and I would make people around us uncomfortable with our “fighting” but the second someone tries to butt in and take one side, we both would jump down their throats that they have no right to talk shit about the other sibling. And Your Deity help you if you actually raise a hand against one sibling, because you might catch a baseball bat in the neck from the other.

    It’s like my mother. I am allowed to call my mom an asshole for certain things, but the second someone else does it, that’s not cool.



  • It’s called Dragon Storm, and it’s funny you mention friends inventing it because my family does know the only living creator. It’s been an interesting story with all the legal issues and tracking down business partners.

    The game is very much modeled after D&D. It has some basic campaigns you can run, and has some general background lore.

    The premise is that there’s are weird magic storms that pop up sometimes (Dragon Storms) and make some people (who have dragon blood) turn into magical creatures like werewolves, unicorns, Pegasus, as well as regular animals like wolves and horses. It’s more than those couple, but it’s been quite some time since I played and am having trouble recalling things I didn’t personally have as characters… They later added dragon-kin that are either full-blooded dragons that take humaoid forms, or descendants of dragons that banged humanoids in humanoid form. Those tend to be more powerful.

    You use cards and dice to do things and have character sheets to keep track of stats.

    I personally think the game is too rigid in its rules and world building, with the card aspect. I’ve had players argue with me over whether I’m allowed to alter stats of things on the cards for the narrative. I’ve had plenty of players meta-game with their memory of the cards. “Rule 3.14” is the Dragon Storm “Rule of Cool”

    It was fun to play growing up, though I wish my family had also played D&D.





  • There’s a D&D-like game that I used to play that actually has education requirements to read different languages. If your background didn’t give you the trait, you had to learn from someone who knew how to read.

    It made for some interesting role-playing when normally intelligent people were playing illiterate characters.

    rambling about said game

    There were “basic” and “high” forms of the standard language, but there was a language for most species as well as “lower” speeches that non-sentient beings could use to communicate. Each language except lower one’s had their own written language and associated trait to understand.

    So if you put all your stats into STR, then you’ll be lucky to read your own language before dying of old age, as your INT modified how easy it was to learn.

    Learning just entailed being with someone who has the trait and is willing to teach you, you roll and add your modifiers and after a non-specific (up to DM) amount of time, you can put some stat points to learn the trait.



  • I once had the opportunity to take a really nice microscope from a school district I was working for when I was 18.

    I was working on sorting all the old curriculum for 1st-12 grades core subjects for disposal/recycling and then receiving new stuff.

    They were updating the entirety of all science departments and the highschool was getting rid of their old microscopes. The ones that were in working order were to be placed aside for donation, and the non-working ones simply tossed in the dumpsters.

    I was allowed to take whatever I wanted that was to be thrown away, but I figured I didn’t want to spend time and money tracking down the right bulb to fix the best non-working one, and decided not to take one.

    Current me is cursing younger me because I could have easily swapped out the light with a LED, and even if I couldn’t, there were LITERALLY microscopes with broken optics and working lights, and I could have just taken one extra one for parts…

    Young me was dumb.

    I did snag a mostly-complete rock sample set for demonstration of various geology testing techniques. Also a fist-sized chunk of silicon.

    So I wasn’t completely dumb.








  • I’m always a fan of “best possible outcome” for 20, and “worst possible outcome that doesn’t immediately kill anyone” for nat1.

    If you’re 2ft tall and trying to destroy an iron wall and roll a 20, you successfully scrape some iron off the wall. It doesn’t just collapse spontaneously. If you roll a 0 1, your attack bounces off and your weapon breaks. Luckily it didn’t rebound and hit you.

    It makes things more believable, however rule of cool is obviously above that. So if you can do a flip off a cliff onto the back of a dragon and convince it to attack the tarrasque for you before it eats you, and roll a 20 for all that, you better believe that dragon now considers you it’s deity, and will die in a ball of flames, acid, ice, etc, in your name while flying headfirst down the tarrasque’s throat. The tarrasque obviously dies from this, since it’s so epic.

    I guess it really depends on the stakes.