commander@lemmy.world to Games@lemmy.worldEnglish · 1 month ago"Any update is a bonus not a right": Peak co-developer Landfall reminds impatient fans it's not a live-service studiowww.gamesradar.comexternal-linkmessage-square51linkfedilinkarrow-up1304arrow-down12
arrow-up1302arrow-down1external-link"Any update is a bonus not a right": Peak co-developer Landfall reminds impatient fans it's not a live-service studiowww.gamesradar.comcommander@lemmy.world to Games@lemmy.worldEnglish · 1 month agomessage-square51linkfedilink
minus-squarewarm@kbin.earthlinkfedilinkarrow-up8arrow-down3·1 month agoI think it also doesn’t help that these games released unfinished and unpolished.
minus-squareKatana314@lemmy.worldlinkfedilinkEnglisharrow-up7·1 month agoI don’t remember any significant issues on PEAK’s release?
minus-squarewarm@kbin.earthlinkfedilinkarrow-up6·1 month agoIt seems a lot of people dont remember a lot of buggy games these days.
minus-squareparaphrand@lemmy.worldlinkfedilinkEnglisharrow-up3·1 month agoThe most profitable game ever was a buggy unplayable mess upon launch. GTAO.
minus-squareGuerillaGorillas@lemmy.worldlinkfedilinkEnglisharrow-up3·1 month agoIt had issues with some AMD cards where it’d crash on loading the second zone.
I think it also doesn’t help that these games released unfinished and unpolished.
I don’t remember any significant issues on PEAK’s release?
It seems a lot of people dont remember a lot of buggy games these days.
The most profitable game ever was a buggy unplayable mess upon launch. GTAO.
It had issues with some AMD cards where it’d crash on loading the second zone.
It was very very buggy.