Players who watched Hollow Knight: Silksong turn launch day into a stress test for storefronts already know the rhythm: finish a demanding campaign, stare at the credits, and start hunting for the next Metroidvania that can fill the silence. That is where MIO: Memories in Orbit enters the chat. Douze Dixiemes’ hand-drawn adventure has been building a quiet reputation as one of the most Silksong-adjacent games on Steam, and in 2026 it remains a title fans of moody exploration, tough combat, and lore-rich worlds should keep on their radar. 🎮
On the surface, MIO wears its inspirations on its sleeve. The world looks hand-drawn. The map stretches its legs in a way that invites backtracking and note-taking. Some enemies lean insect-inspired, and the combat carries Soulslike weight rather than floaty button-mashing. Those ingredients explain why Silksong fans keep circling back to it: it scratches the same itch without pretending to be a clone.
Element Why Silksong fans may care
🎨 Hand-drawn art Gives the world a storybook mood that rewards slow looking
🗺️ Huge map Encourages exploration, secret-hunting, and mental note-taking
🐜 Insect-inspired enemies Echoes the creepy-crawly flavor many genre fans enjoy
⚔️ Soulslike combat Suggests deliberate fights with real risk and reward
💬 NPC-driven lore Lets players piece together the world through conversations
Where MIO: Memories in Orbit pulls away is in its setting. Instead of an ancient kingdom like Pharloom, it presents a futuristic world where robots have gone rogue. That contrast is not a bug;


