B0NK3RS@lemmy.world to Patient Gamers@sh.itjust.worksEnglish · 2 months agoMirror’s Edge Was Never Meant to Slow Downgardinerbryant.comexternal-linkmessage-square4linkfedilinkarrow-up13arrow-down10file-text
arrow-up13arrow-down1external-linkMirror’s Edge Was Never Meant to Slow Downgardinerbryant.comB0NK3RS@lemmy.world to Patient Gamers@sh.itjust.worksEnglish · 2 months agomessage-square4linkfedilinkfile-text
There’s a moment, early on in Mirror’s Edge, where the game stops explaining itself and lets motion do the talking.
minus-square9point6@lemmy.worldlinkfedilinkarrow-up1·2 months agoGreat gameplay, but also a great soundtrack and general world aesthetic too All neatly packaged in a game that doesn’t outstay its welcome Hard to imagine EA making anything like this today
Great gameplay, but also a great soundtrack and general world aesthetic too
All neatly packaged in a game that doesn’t outstay its welcome
Hard to imagine EA making anything like this today