Sundray@lemmus.org to Gaming@beehaw.orgEnglish · 18 hours agoWhy are more games adopting parrying?automaton-media.comexternal-linkmessage-square12linkfedilinkarrow-up121arrow-down11
arrow-up120arrow-down1external-linkWhy are more games adopting parrying?automaton-media.comSundray@lemmus.org to Gaming@beehaw.orgEnglish · 18 hours agomessage-square12linkfedilink
minus-squareKoboldCoterie@pawb.sociallinkfedilinkEnglisharrow-up3·7 hours ago Building a game around parries is boring AF though. Counterpoint: Sekiro is a great example of a game where parrying is a central, necessary-to-learn mechanic but that does it quite well, in my opinion.
Counterpoint: Sekiro is a great example of a game where parrying is a central, necessary-to-learn mechanic but that does it quite well, in my opinion.