More and more game studios are leaning into generative AI as a solution to speed up their game development workflows, with some using the tech in early development—as was supposedly the case with Crimson Desert recently—while others openly use generative AI for final game content. Capcom recently revealed in an investor briefing that it falls into the former camp, not the latter, claiming that the studio uses generative AI for in-game content, but that is experimenting with the tech in order to find ways to use it in a variety of fields in order to speed up game development.



Until the art team can’t meet the unrealistic deadlines promised to investors. Then the art team gets the boot and use the ai art instead.