Have a sneer percolating in your system but not enough time/energy to make a whole post about it? Go forth and be mid - welcome to the Stubsack, your first port of call for learning fresh Awful you’ll near-instantly regret.
Any awful.systems sub may be subsneered in this subthread, techtakes or no.
If your sneer seems higher quality than you thought, feel free to cut’n’paste it into its own post — there’s no quota for posting and the bar really isn’t that high.
The post Xitter web has spawned so many “esoteric” right wing freaks, but there’s no appropriate sneer-space for them. I’m talking redscare-ish, reality challenged “culture critics” who write about everything but understand nothing. I’m talking about reply-guys who make the same 6 tweets about the same 3 subjects. They’re inescapable at this point, yet I don’t see them mocked (as much as they should be)
Like, there was one dude a while back who insisted that women couldn’t be surgeons because they didn’t believe in the moon or in stars? I think each and every one of these guys is uniquely fucked up and if I can’t escape them, I would love to sneer at them.
(Credit and/or blame to David Gerard. Nearly forgot to put this up, whoops)


This is fascinating. Ignoring, for a moment, the assertion that AI agents are sentient beings somehow, what struck me about both part 1 and 2 is the bafflingly sincere excitement about turning a fairly straightforward software project into “building a new civilization”, and the assumption that this whole process will be best repeated for every software project. Let’s even ignore the abysmal economics of needing to effectively invent the universe in order to add apple pie to your crappy flash game. It’s absolutely wild and possibly malpractice for an engineer to be this excited about the needless expansion of scope and complexity of a project. It really showcases the kind of mindset it takes to be this breathlessly excited about the sheer number of different components that are being worked on in order to eventually somehow make a game happen. This is the dopamine rush of seeing the agents do something combined with an abdication of any responsibility for exactly what they do.