[ General ]
- Base HP reduced by 10 for all heroes
- HP per boon reduced by 3
- Guardians scaling resistance from +75%->-50% over 12 minutes to +50%->-50% (takes more damage early)
- Medium neutrals initial spawn time reduced from 6 minutes to 5 minutes
- Breakables spawn time increased from 2 minutes to 3 minutes
- Shrines are now invulnerable until one pair of Base Guardians are destroyed
- Backdoor removal linger duration reduced from 20s to 14s
- Knockup durations are now affected by...
New urn is kinda crazy, it gets claimed SO FAST that the losing team must scramble instantly to try and stop it. Not only that, it’s right above midboss meaning the winning team can snowball even harder and claim both objectives at the same time.
You really have to be on top of your timers now, if you lose track of the clock and don’t prepare before the urn spawn the other team can really just grab it and slam it before you can contest. I like that it rewards planning and time awareness, and hope they keep it quick.
New urn is kinda crazy, it gets claimed SO FAST that the losing team must scramble instantly to try and stop it. Not only that, it’s right above midboss meaning the winning team can snowball even harder and claim both objectives at the same time.
You really have to be on top of your timers now, if you lose track of the clock and don’t prepare before the urn spawn the other team can really just grab it and slam it before you can contest. I like that it rewards planning and time awareness, and hope they keep it quick.
Eww i go to sleep in peace and this is what i wake up to :/ Cant they just stop making this game even more snowbally…
Actually after reading all the way through it doesnt sound super bad, but i guess i will find out how its in practice.