• chronicledmonocle@lemmy.world
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    2 months ago

    I played a few hours of the original Hollow Knight, trying to get into it. I just…couldn’t.

    I played the shit out of both of the Ori games, though. God DAMN those games are beautiful.

    • BunScientist@lemmy.zip
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      2 months ago

      Just wondering, how far did you get? The begining is certainly the weakest part, Silksong does a better job on improving the general lack of movement and closedness of the map early on

      • 87Six@lemmy.zip
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        2 months ago

        Not op but I had the same issue

        I think I played like 10 hours and nothing ever really clicked… I didn’t really know what I was doing, why, what was happening or really anything at all.

        And I’m no new guy in gaming. Been at it since like 2010.

        Idk why I didn’t enjoy Hollow Knight. It always seemed nice and still does.

        • chronicledmonocle@lemmy.world
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          2 months ago

          Thank God I’m not the only one. I was like “The hell am I doing? I feel like I’m just grinding to grind”. Nothing felt interesting about the story and navigating the map felt like a chore of backtracking/figuring out where the hell I should go next. The gameplay was fine otherwise, but I just expected more from a game that supposedly “Redefined Metroidvania games”.

          I feel like it would have been improved with a quest and quest marker system. Some people enjoy exploring every nook and cranny, but I ain’t got time for that shit.

          • Wiwiweb@sh.itjust.works
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            2 months ago

            Personally I like metroidvanias for the exploration. If a game tells me where to go (e.g. Metroid Prime 4) it feels like the game is playing for me, robbing me of the fun.

            You might like platformers more than metroidvanias specifically?

            • chronicledmonocle@lemmy.world
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              2 months ago

              I don’t mind exploration. The problem was there wasn’t a clear “where you should go next to progress the main story” in Hollow Knight, so I instead spent a bunch of time wandering aimlessly, hit a brick wall of progress, and got frustrated.

              I liked Ori because it gave you guidance for a general “area” you can go to progress the main story, but still gives you the ability to explore with side quests when you want to get off track a bit. I completed 80% of the collectables in Will of the Wisps and explored nearly the entire map.

        • snugglesthefalse@sh.itjust.works
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          2 months ago

          I got to the mantis bosses and stalled. I came back when skong came out and found out they were an optional boss. Now I’ve finished 2 acts of the second game so I guess I’ve come a way. The second one is so much more in every way though and you probably don’t need to play the first before it but it helps.

  • whotookkarl@lemmy.dbzer0.com
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    2 months ago

    I used to feel like this with Skyrim when the first snows of winter comes, but anniversary edition ruined a bunch of mods and now the cursor is a box and I don’t feel like playing vanilla or figuring out which mod is broken that I probably don’t want to play without anyways.

  • Scavenger_Solardaddy@lemmy.ml
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    2 months ago

    For me it’s Shattered Pixel Dungeon. I get this intense craving every few years. Will play religiously for a month or two and uninstall once I lose interest.

    • jnod4@lemmy.ca
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      2 months ago

      Isn’t that an android game? Could never get past the first level or two deep, I miss on something

      • FunkFactory@lemmy.world
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        2 months ago

        The game has a few subtle mechanics that are not so obvious but more or less essential for progressing deep.

        I haven’t played in a few years, >!but IIRC it’s extremely helpful to funnel aggro’d enemies through doors. Not only does it make it easier to fight only one at a time, but you get a surprise attack/crit on the turn the enemy enters the door frame and “discovers” the player.!<

  • Nalivai@lemmy.world
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    2 months ago

    Nah, as much as Hollow Knight is a good game, it doesn’t have Minecraft levels of hold on humanity and never will. He will return in couple of months stronger than ever.

  • tiramichu@sh.itjust.works
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    2 months ago

    I loved the first Hollow Knight incredibly, and I really wanted to love the sequel Silksong just as much, but the problem, you see, is that I am Not Good.

    The first game had an OK difficulty and plenty of charms to help so I made it to the end, but all the first game DLC was so crazy hard I couldn’t even. And that made me sad.

    I hoped Silksong would be a return to a more accessible place, but while it started reasonable it quickly got to a difficulty where I couldn’t keep up, no matter how much I tried. Way more than the original game.

    So fuck you, Silksong. I love your world and I love your music and I love your vibe and I want to love you but I hate you.

    I’ve recently been playing a lot of Minecraft.

    • ouRKaoS@lemmy.today
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      2 months ago

      I feel like Hollow Knight’s difficulty was in the boss fights, you’d traverse pretty easily, then get stuck listening to a fucking Dung Beetle yelling “HOOOOOOOOYYYYYY!” while getting you’re ass kicked for 45 minutes.

      In Silksong I’ve gotten my ass handed to me by improper platforming & random nobodies more times than I can count.

    • LNRDrone@sopuli.xyz
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      2 months ago

      That’s fair. Silksong is harder and more importantly much meaner game than Hollow Knight. It is still a really good game, but it’s a bit of a love/hate relationship for me as well.

    • Flames5123@sh.itjust.works
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      2 months ago

      It is a game that you need to practice. I spent 96 hours to get 100% in 2.5 weeks. I crashed out on more than one occasion. It’s like practicing anything. I loved getting better at it, but I understand that it’s not for everyone.

      • tiramichu@sh.itjust.works
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        2 months ago

        The thing that makes me upset isn’t that it’s not for me.

        I accept that plenty of games aren’t for me, and that I shouldn’t play them. I’m never going to get into Dark Souls or Elden Ring, because they aren’t going to be my thing.

        The part that makes me upset is that Hollow Knight very much was for me, and was a game I enjoyed and have very fond memories of. I was very much looking forward to Silksong, but the difficulty is so much higher that I can no longer engage with this world I once loved.

        It feels in TV terms like watching Season 1 of a show and really getting into it, and then when Season 2 comes out, you excitedly start watching - episode 1, episode 2, but your TV somehow stops working every time you start the third episode. Or any episode after the third. Everyone is talking about how great the show is and you’ve seen clips and you want to experience it, but no matter how much you try, you can’t.

        If I hadn’t seen Season 1, I’d just give up after those two episodes like “That show’s obviously not working for me” - but I have seen Season 1. I’m invested, yet now I can’t see it through.

        That’s why I’m upset.

        • _stranger_@lemmy.world
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          2 months ago

          I’ve got a friend with a lot on his plate in the same boat, so he bought it on steam and used trainers/cheats to make himself invincible. Then it became a playable movie of sorts and he enjoyed the shit out of it. It’s a single player game, don’t let anyone judge you.

      • Honytawk@feddit.nl
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        2 months ago

        Yeah, if I need to practice in order to enjoy it, I will just go play something else.

        “Able to play Silksong” is not a skill that is useful enough to invest practice time into it.

    • MadameBisaster@lemmy.blahaj.zone
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      2 months ago

      Main thing that annoyed me that it felt like every enemy in Silksong deals two damages, so I see I got 4 lifes and think its relaxed and suddenly I am dead :(